

The story of Chrono Cross focuses on a teenage boy named Serge and a theme of parallel worlds. Nobuteru Yūki designed the characters of the game. Chrono Cross was designed primarily by scenarist and director Masato Kato, who had help from other designers who also worked on Chrono Trigger, including art director Yasuyuki Honne and composer Yasunori Mitsuda. It is set in the same world as Chrono Trigger, which was released in 1995 for the Super Nintendo Entertainment System. Also, the repetitive battles with lesser monsters that make so many RPGs sag can be easily avoided because all monsters can be seen on the screen.Chrono Cross is a 1999 role-playing video game developed and published by Square for the PlayStation video game console.

Though the battle engine is essentially turn-based, characters don't have to wait their turn to cast a spell or make an attack battles are moderated by stamina. Serge wants the power to save himself from dying in a parallel universe but, as you can guess, nefarious forces are also vying for the Frozen Flame to suit their own purposes.Ĭhrono Cross features the stylish character designs and wondrous cut scenes that gamers have come to expect from SquareSoft, but the game also has a number of gameplay innovations. This story focuses on Serge's quest for the Frozen Flame, which will give the beholder the power to bend space and time. Like its predecessor, the game is about crossing through time and setting things right. While it's officially a sequel to the immensely popular Chrono Trigger, Chrono Cross is completely its own role-playing game with over 40 characters, a branching story line, and multiple endings.
